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Scoring change
PostedCOLON Fri Aug 08, 2014 12:58 am
by bills09
I know it's late in the year but I propose for the 2015/16 season a change from pim to fighting majors if possible
This would add value to goons and players who legit drop the gloves for their and punish players who take a lot of minor pims which would hurt their team in reality.
Just a thought.
Re: Scoring change
PostedCOLON Fri Aug 08, 2014 8:28 am
by kimmer
Probably not
Re: Scoring change
PostedCOLON Fri Aug 08, 2014 9:23 am
by Arian The Insider
Interesting proposal
Re: Scoring change
PostedCOLON Fri Aug 08, 2014 10:31 am
by Shoalzie
Add the stat but don't remove PIM.
Re: Scoring change
PostedCOLON Fri Aug 08, 2014 11:34 am
by Nick
We need to be careful about adding categories because of our magnitude of win scoring system. 32 point spread would become 34.
However I agree majors is a more indicative measure of
Team toughness.
Re: Scoring change
PostedCOLON Fri Aug 08, 2014 11:37 am
by Tony
No
Re: Scoring change
PostedCOLON Fri Aug 08, 2014 3:18 pm
by Robin Hood
I vote maybe
Re: Scoring change
PostedCOLON Fri Aug 08, 2014 3:22 pm
by Shoalzie
Just out of curiosity, what are some other possible categories we could get from Fantrax?
Re: Scoring change
PostedCOLON Fri Aug 08, 2014 3:45 pm
by Bruyns
Individual Scoring Categories
1Star 1st Stars The first star announced live at the NHL game.
2Star 2nd Stars The second star announced live at the NHL game.
3Star 3rd Stars The third star announced live at the NHL game.
AS Adjusted Saves Saves - (5 * Goals Against)
A Assists Assists
BG Big Goals Power Play Goals + Short Handed Goals + Game Winning Goals
BG2 Big Goals 2 Power Play Goals + Short Handed Goals + Game Winning Goals + Shootout Game Winning Goals
Blk Blocks Blocks
Blk/G Blocks Per Game Blocks Per Game
DAW Defensive Awareness Blocked Shots + Hits + +/-
ENG Empty Net Goals Empty Net Goals
ESP Even Strength Points Even Strength Points
FO% Faceoff Percentage Faceoff Percentage
FOL Faceoffs Lost Faceoffs Lost
FOW Faceoffs Won Faceoffs Won
Ft Fights Fights
GMiP Game Misconduct Penalties Game Misconduct Penalties
GWG Game Winning Goals Game Winning Goals
GWG+ShG Game Winning Goals + Shootout Goals Game Winning Goals + Shootout Goals
GP Games Played Games Played
GS Games Started Number of times a Goalie has started the game.
Gv Giveaways Giveaways
Gv/G Giveaways Per Game Giveaways Per Game
GPt Goalie Points (2 x Wins) + Overtime Losses + Shootout Losses
GPt2 Goalie Points 2 (3 x Wins) + (2 x Shutouts) + Overtime Losses + Shootout Losses
GPt3 Goalie Points 3 (Wins x 2) + Overtime Losses + Shootout Losses + Shutouts
GPt4 Goalie Points 4 (2 * Wins) + Overtime Losses + Shootout Losses + (2 x Shutouts)
GPt5 Goalie Points 5 (2 * Wins) + Shutouts - Losses
G Goals Goals
GA Goals Against Goals Against
GAA Goals Against Average Goals Against * 60 / Minutes Played
GHHT Gordie Howe Hat Tricks At least 1 goal, 1 assist and 1 fight in a given game.
HT Hat Tricks Three or more goals in a game
HT+SHP Hat Tricks + Short Handed Points Hat Tricks + Short Handed Points
Hit Hits Hits
H+B Hits + Blocks Hits + Blocks
Ht/G Hits Per Game Hits Per Game
InP Instigator Penalties Instigator Penalties
L Losses Includes only regulation losses in the NHL regular season, but also overtime losses in the NHL playoffs.
MjP Major Penalties 5-minute Major penalties
MtP Match Penalties Game-ejection Match penalties
MnP Minor Penalties 2-minute Minor penalties
MiP Misconduct Penalties 10-minute Misconduct penalties
OA Overtime Assists Overtime Assists
OG Overtime Goals Overtime Goals
OL Overtime Losses A loss in overtime. Does not include Shootout Losses.
OL+ShL Overtime Losses + Shootout Losses Overtime Losses + Shootout Losses
OW Overtime Wins A win in overtime. Does not include Shootout Wins.
PIM Penalty Minutes Penalty Minutes
PSG Penalty Shot Goals Penalty Shot Goals
+/- Plus/Minus Plus/Minus
Pt Points Goals + Assists
2G+A Points 2 (2 * Goals) + Assists
P/G Points Per Game Points Per Game
PPA Power Play Assists Power Play Assists
PPG Power Play Goals Power Play Goals
PGI Power Play Goals For While On Ice Power Play Goals scored by the team while the player was on the ice.
PPP Power Play Points Power Play Points
SV% Save Percentage Saves / Shots on Goal Against
SV Saves Saves
Shft Shifts Shifts
Shot% Shooting % Shooting %
ShMi Shootout Attempts Missed Shootout Attempts Missed
SGWG Shootout Game Winning Goals Shootout Game Winning Goals
ShG% Shootout Goal % Shootout Goal %
ShG Shootout Goals Shootout Goals
ShGA Shootout Goals Against Shootout Goals Against
ShL Shootout Losses Shootout Losses
ShSv% Shootout Save % Shootout Save %
ShSv Shootout Saves Shootout Saves
ShW Shootout Wins Shootout Wins
SHA Short Handed Assists Short Handed Assists
SHG Short Handed Goals Short Handed Goals
SGI Short Handed Goals For While On Ice Short Handed Goals scored by the team while the player was on the ice.
SHP Short Handed Points Short Handed Points
SOG Shots on Goal Shots on Goal
SA Shots on Goal Against Shots on Goal Against
SHO Shutouts Shutouts
SHO Shutouts (Skaters) A skater is credited for his team's shutout if he dressed for that game, regardless of whether or not he had any ice-time.
SHO+HT Shutouts + Hat Tricks Shutouts by Goalies and Hat Tricks
STA Special Teams Assists Power Play Assists + Short Handed Assists
STG Special Teams Goals Power Play Goals + Short Handed Goals
STG2 Special Teams Goals 2 Power Play Goals + (2 * Short Handed Goals)
STP Special Teams Points Power Play Points + Short Handed Points
STPGWG Special Teams Points + Game Winning Goals Power Play Points + Short Handed Points + Game Winning Goals
Star Stars (1st Stars * 3) + (2nd Stars * 2) + 3rd Stars
TK/GV Takeaway/Giveaway Ratio Takeaway/Giveaway Ratio
Tk Takeaways Takeaways
Tk/G Takeaways Per Game Takeaways Per Game
Min Time On Ice Time On Ice for Goalies
TOI Time On Ice Time On Ice for Skaters
TOI-ES Time On Ice - Even Strength Time On Ice - Even Strength
TOI-PP Time On Ice - Power Play Time On Ice - Power Play
TOI-SH Time On Ice - Short Handed Time On Ice - Short Handed
TOI/G Time On Ice Per Game Time On Ice Per Game
TOI-ES Time On Ice Per Game - Even Strength Time On Ice Per Game - Even Strength
TOI-PP Time On Ice Per Game - Power Play Time On Ice Per Game - Power Play
TOI-SH Time On Ice Per Game - Short Handed Time On Ice Per Game - Short Handed
W Wins A win by the player's team. The player only gets credit for the win if he is on his NHL team's official Active roster, or he is suspended. If he is on the NHL Injury Reserve, then he will not get credit for his team's win.
Team Scoring Categories
A: Assists Assists
A: Assists (Goalies) Assists (Goalies)
Blk: Blocks Blocks
Blk/G: Blocks Per Game Blocks Per Game
FO%: Faceoff Percentage Faceoff Percentage
FOL: Faceoffs Lost Faceoffs Lost
FOW: Faceoffs Won Faceoffs Won
Ft: Fights Fights
GMiP: Game Misconduct Penalties Game Misconduct Penalties
Gv: Giveaways Giveaways
Gv/G: Giveaways Per Game Giveaways Per Game
Dif: Goal Differential Goal Differential
G: Goals (Goalies) Goals (Goalies)
GA: Goals Against (Goalies) All goals against a team's goalies. Does not include Shootout Goals and Empty Net Goals.
GA: Goals Against (Team) All goals against a team, including Shootout Goals (1 per-game, if the team loses in a shootout) and Empty Net Goals.
GAA: Goals Against Average (Goalies) Goals Against Average for a team's goalies. Does not include Shootout Goals or Empty Net Goals.
GAA: Goals Against Average (Team) The Goals Against Average for the entire team, including Shootout Goals (1 per-game, if the team loses in a shootout) and Empty Net Goals.
GF: Goals For Goals For
GFA: Goals For Average Goals For Average
Hit: Hits Hits
Ht/G: Hits Per Game Hits Per Game
InP: Instigator Penalties Instigator Penalties
L: Losses Includes only regulation losses in the NHL regular season, but also overtime losses in the NHL playoffs.
MjP: Major Penalties 5-minute Major penalties
MtP: Match Penalties Game-ejection Match penalties
MnP: Minor Penalties 2-minute Minor penalties
MiP: Misconduct Penalties 10-minute Misconduct penalties
OL: Overtime Losses A loss in overtime. Does not include Shootout Losses.
OL+ShL: Overtime Losses + Shootout Losses Overtime Losses + Shootout Losses
OW: Overtime Wins A win in overtime. Does not include Shootout Wins.
PK%: Penalty Kill Percentage Penalty Kill Percentage
PIM: Penalty Minutes Penalty Minutes
PSG: Penalty Shot Goals Penalty Shot Goals
PS%: Penalty Shot Percentage Penalty Shot Percentage
Pts: Points Points
PPG: Power Play Goals Power Play Goals
PPGA: Power Play Goals Against Power Play Goals Against
PPO: Power Play Opportunities Power Play Opportunities
PP%: Power Play Percentage Power Play Percentage
SV%: Save Percentage Saves / Shots on Goal Against
SV: Saves Saves
Shot%: Shooting % Shooting %
ShMi: Shootout Attempts Missed Shootout Attempts Missed
ShG%: Shootout Goal % Shootout Goal %
ShG: Shootout Goals Shootout Goals
ShGA: Shootout Goals Against Shootout Goals Against
ShL: Shootout Losses Shootout Losses
ShSv%: Shootout Save % Shootout Save %
ShSv: Shootout Saves Shootout Saves
ShW: Shootout Wins Shootout Wins
SHG: Short Handed Goals Short Handed Goals
SHGA: Short Handed Goals Against Short Handed Goals Against
SOG: Shots on Goal Shots on Goal
SoG/G: Shots on Goal per Game Shots on Goal per Game
SHO: Shutouts Shutouts
STG: Special Teams Goals Power Play Goals + Short Handed Goals
TK/GV: Takeaway/Giveaway Ratio Takeaway/Giveaway Ratio
Tk: Takeaways Takeaways
Tk/G: Takeaways Per Game Takeaways Per Game
Min: Time On Ice Time On Ice for Goalies
TSH: Times Short Handed Times Short Handed
W: Wins A win by the player's team. The player only gets credit for the win if he is on his NHL team's official Active roster, or he is suspended. If he is on the NHL Injury Reserve, then he will not get credit for his team's win.
Re: Scoring change
PostedCOLON Fri Aug 08, 2014 3:48 pm
by Lee
Fuck it do them all
Re: Scoring change
PostedCOLON Fri Aug 08, 2014 4:14 pm
by Monk
^^ haha yup... Holy fuck that's alot of stats
Somebody else who has time go through them all and summarize for us, maybe we can make a couple of changes
Re: Scoring change
PostedCOLON Fri Aug 08, 2014 5:38 pm
by bills09
Saying no outright to change is saying our system is perfect IMO which IMO is not healthy
I like the idea combining hits bs +- as defensive awareness and adding fights and pptoi
I do think we should keep our total categories current though
Also is it possible to make minors a negative stat?
Our goal is realism our current state of pim does not recognize that.
A guy leading the league in minor penalties does not add value to his nhl team.
Again my proposal for change would not be for this current season so teams would have over 1 year to adjust to any changes that would be made. With the switch to fantrax and the flexibility that they provide with many scoring cats why not move towards a better more realistic future of bbkl fantasy hockey. Which current is the best league and most knowledgeable I've ever been apart of.
Sorry for the essay, just my 2 cents
Re: Scoring change
PostedCOLON Fri Aug 08, 2014 5:41 pm
by Shoalzie
Geez...sorry, I asked.
Re: Scoring change
PostedCOLON Fri Aug 08, 2014 5:53 pm
by KapG
Not a fan. But I never am.
Re: Scoring change
PostedCOLON Fri Aug 08, 2014 5:56 pm
by bills09
In short my proposal for 2015/16
In
Defensive awareness (hits bs +/- )
Pptoi
Fights
Out bs +/- as they are combined with hits leaving our total catagories the same.
Re: Scoring change
PostedCOLON Fri Aug 08, 2014 7:37 pm
by Nick
Pptoi is not a measure off success.
Stpts is.
Re: Scoring change
PostedCOLON Fri Aug 08, 2014 7:48 pm
by The BBKL Insider
I like it
Re: Scoring change
PostedCOLON Fri Aug 08, 2014 8:12 pm
by bills09
Nick wroteCOLONPptoi is not a measure off success.
Stpts is.
No but it does give value to players used on their teams top power play unit and and increased value to legit top 6 forwards
Re: Scoring change
PostedCOLON Fri Aug 08, 2014 11:17 pm
by hong57
I think the top 6 ppl already hav their value in this league and shouldn't be given additional value... if those top 6 doesn't have enough value means they suck and they are positioned just fairly right coz they'd be bottom 6 in other teams
Re: Scoring change
PostedCOLON Sat Aug 09, 2014 5:57 am
by KapG
Like hong said our top 6 forwards are already valuable enough IMO.
I don't like the idea of combining bs and hits either. Bs is defensive sure but I don't see hits being a defensive category. Doesn't make sense to add them together. Just realized +/- would be included with them too? I don't knooooow bout thAaat.
Makes periph players even more useless as we have now combined two of their cats (3 if u wanna include +/-) into one.